These are a collection of assets I made for a pitch I made for Beach Day Studios. I called the game "Sand Blaster" and its a RTS where you must defend your sand castle from invading enemy hermit crabs. The game is timed with the impending tide coming to wash your hard work. However, with each round you play you accumulate currency called Sand Dollars (aren't I clever one) that can be spent in the next round to quicken your upgrading.
It was pitched for mobile devices in the vertical format.